![]() |
|
Sokoban for Microbee - Printable Version +- Discussion Forum for all things Microbee (https://microbeetechnology.com.au/forum) +-- Forum: Microbee Forum (https://microbeetechnology.com.au/forum/forum-1.html) +--- Forum: Microbee Software and Documentation (https://microbeetechnology.com.au/forum/forum-7.html) +--- Thread: Sokoban for Microbee (/thread-1073.html) Pages:
1
2
|
Sokoban for Microbee - brizza - 29-08-2026 Hello, was there an old version of sokoban for the microbee ? Tried AI that provided a MWB listing but it's full of errors. Have also tried RK Sokoban which works fine in UBEE512 but on my Freemium the video is compressed into a couple of static horizontal lines. Thanks. RE: Sokoban for Microbee - ChickenMan - 29-08-2026 No, thats the only version of Sokoban for the Microbee that I have ever seen. As you see t in ubee512, the screen size is 1/4 normal size, then I would suggest the freemium cant handle that graphics change, Works fine on a real Microbee. RE: Sokoban for Microbee - Graham72 - 29-08-2026 (29-08-2026, 11:48 AM)brizza Wrote: Tried AI that provided a MWB listing but it's full of errors. Hi Brizza, if you want attach the AI listing and I'll have a play with it with Grok & Claude, cheers g RE: Sokoban for Microbee - brizza - 29-08-2026 (29-08-2026, 01:01 PM)ChickenMan Wrote: No, thats the only version of Sokoban for the Microbee that I have ever seen. As you see t in ubee512, the screen size is 1/4 normal size, then I would suggest the freemium cant handle that graphics change, Works fine on a real Microbee. Thanks. I asked AI for a basic ascii version. when i have more time on my hands i might go through the errors with AI. Might end up with something that works :-) (29-08-2026, 01:28 PM)Graham72 Wrote:(29-08-2026, 11:48 AM)brizza Wrote: Tried AI that provided a MWB listing but it's full of errors. Ok, i have attached the last attempt at getting it right before i got tired and went to bed
sokoban.txt (Size: 4.33 KB / Downloads: 13)
Thankyou.
RE: Sokoban for Microbee - Graham72 - 29-08-2026 Ok, i have attached the last attempt at getting it right before i got tired and went to bed Thankyou.THANKS, I am on the road atm, but quick glance shows usual AI's confusion with general Microsoft et al BASIC syntax. {thought bubble: I think I will create a AI primer for people to upload to AI when programming so AI uses the correct syntax. See my galaxy program for what can be achieved.} Meanwhile, re your program I'll have something this evening I hope when I get home cheers g RE: Sokoban for Microbee - Graham72 - 29-08-2026
sokobee.txt (Size: 4.31 KB / Downloads: 11)
heres a version that AI created after i told it to look at your original .txt and to look at AI Learning program for graphic PCG bee and maze construction. I am busy so have not run it.
RE: Sokoban for Microbee - brizza - 30-08-2026 (29-08-2026, 10:57 PM)Graham72 Wrote: heres a version that AI created after i told it to look at your original .txt and to look at AI Learning program for graphic PCG bee and maze construction. I am busy so have not run it. RE: Sokoban for Microbee - ChickenMan - 30-08-2026 I've just put the 3 games from RobertK, including Std and Premium versions of Sokoban, all on the one bootable disk. See https://microbeetechnology.com.au/forum/thread-1076.html RE: Sokoban for Microbee - Graham72 - 30-08-2026 I tried a little fixing with Co-Pilot and it had some success but could not get the push block coding correct. Whenever I challenged its matrix logic it said it was my fault for using key$ not inkey$, AI knows micro$oft basic too well, and thinks it knows the answers are just syntax in the first instance. A fun 30 minutes. RE: Sokoban for Microbee - brizza - 31-08-2026 (30-08-2026, 10:25 PM)Graham72 Wrote: I tried a little fixing with Co-Pilot and it had some success but could not get the push block coding correct. Whenever I challenged its matrix logic it said it was my fault for using key$ not inkey$, AI knows micro$oft basic too well, and thinks it knows the answers are just syntax in the first instance. A fun 30 minutes. Neat ! I found source code for a cpm version and using your AI cheat sheet got CHATGPT to put a playable version together after many ours of corrections, It's working ok got to level 2 :-) |