27-10-2022, 07:15 AM
Have a look at the 'Porting "Real" Games to the Microbee' post to see an animated example.
As for porting, it's easiest to transform odd pixel byte layout back to a fully linear layout.
From that it's easy to port it to a microbee that uses its form of linear pixel byte layout.
As for the colour, the ZX Spectrum uses the same method to the microbee with just the RGB bit variations.
As for porting, it's easiest to transform odd pixel byte layout back to a fully linear layout.
From that it's easy to port it to a microbee that uses its form of linear pixel byte layout.
As for the colour, the ZX Spectrum uses the same method to the microbee with just the RGB bit variations.
