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		<title><![CDATA[Discussion Forum for all things Microbee - All Forums]]></title>
		<link>https://microbeetechnology.com.au/forum/</link>
		<description><![CDATA[Discussion Forum for all things Microbee - https://microbeetechnology.com.au/forum]]></description>
		<pubDate>Tue, 10 Nov 2026 11:01:32 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Brendens Microbee AI Premium Plus Games disks]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1129.html</link>
			<pubDate>Sun, 08 Nov 2026 10:29:10 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=2">ChickenMan</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1129.html</guid>
			<description><![CDATA[Thanks to <span style="font-style: italic;" class="mycode_i">Brenden</span> for making all these games available to run on the Microbee Premium Plus. All were converted from other Z80 computers, such as ZX Spectrum, MZ-700 and VZ-300, with the help of AI. The disks are all auto booting to either the Menu or to the Game.<br />
<br />
They all run on the <span style="font-weight: bold;" class="mycode_b">Microbee Premium Plus</span> ONLY as the extra main memory and PCG memory are needed. All run using ubee512 emulator but you need to include <span style="font-style: italic;" class="mycode_i">--model=p1024k</span>, such as<br />
<br />
<span style="font-weight: bold;" class="mycode_b">ubee512.exe --model=p1024k -a brendens_games_01_ds80.dsk</span><br />
<br />
Most, or all, have Mono or Colour modes and use the Premium Arrow keys or the Joystick for movement control. There is a *.TXT file file for each of the games on the disk.  Use TRANSFER to read them for further information.<br />
<br />
The games on Disk 1 are -<br />
<br />
<span style="font-style: italic;" class="mycode_i">Elite - Converted from the ZX Spectrum</span><br />
<span style="font-style: italic;" class="mycode_i">EUGEA - Converted from the Sharp MZ-700 and should run on a normal Premium 128k also.</span><br />
<span style="font-style: italic;" class="mycode_i">HOH - Head over Heels converted from the ZX Spectrum.</span><br />
<span style="font-style: italic;" class="mycode_i">Space Harrier - From a OH!X Magazine type-in for the Sharp MZ-700</span><br />
<span style="font-style: italic;" class="mycode_i">ST-2 - Converted from the Sharp MZ-700</span><br />
<span style="font-style: italic;" class="mycode_i">StarQuake - Converted from the ZX Spectrum</span><br />
<span style="font-style: italic;" class="mycode_i">Asteroids 2- Written by Brenden also originally for the VZ-300</span><br />
<span style="font-style: italic;" class="mycode_i">Empires: The Living World</span><br />
<br />
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<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1145" target="_blank" title="">games-1.jpg</a> (Size: 142.6 KB / Downloads: 44)
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<br />
<span style="font-weight: bold;" class="mycode_b">The Lantern Deep</span> is on a disk by itself because of its size. An original dungeon adventure. Beneath the old town lie the halls of the Vaunar, who kept a great Lantern burning at the Heart of the Deep to hold back the Unlight. The Lantern has gone out. You carry the last flame down to rekindle it. Explore five regions and twenty hand-built rooms.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1146" target="_blank" title="">lantern.jpg</a> (Size: 232.82 KB / Downloads: 29)
<!-- end: postbit_attachments_attachment --><br />
<br />
<span style="font-weight: bold;" class="mycode_b">uB-Type </span>is also on its own disk. Its not a Typing Tutor but a horizontally scrolling shoot-'em-up game. Was originally for the VZ-300.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1147" target="_blank" title="">ub-type.jpg</a> (Size: 82.22 KB / Downloads: 30)
<!-- end: postbit_attachments_attachment --><br />
<br />
So in the MbeeTech Repository in the Microbee/Software/Games folder we placed the following disks<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">brendens_games_01_ds80.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">brendens_lantern_ds80.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">brendens_ub-type_ds80.dsk</span></span>]]></description>
			<content:encoded><![CDATA[Thanks to <span style="font-style: italic;" class="mycode_i">Brenden</span> for making all these games available to run on the Microbee Premium Plus. All were converted from other Z80 computers, such as ZX Spectrum, MZ-700 and VZ-300, with the help of AI. The disks are all auto booting to either the Menu or to the Game.<br />
<br />
They all run on the <span style="font-weight: bold;" class="mycode_b">Microbee Premium Plus</span> ONLY as the extra main memory and PCG memory are needed. All run using ubee512 emulator but you need to include <span style="font-style: italic;" class="mycode_i">--model=p1024k</span>, such as<br />
<br />
<span style="font-weight: bold;" class="mycode_b">ubee512.exe --model=p1024k -a brendens_games_01_ds80.dsk</span><br />
<br />
Most, or all, have Mono or Colour modes and use the Premium Arrow keys or the Joystick for movement control. There is a *.TXT file file for each of the games on the disk.  Use TRANSFER to read them for further information.<br />
<br />
The games on Disk 1 are -<br />
<br />
<span style="font-style: italic;" class="mycode_i">Elite - Converted from the ZX Spectrum</span><br />
<span style="font-style: italic;" class="mycode_i">EUGEA - Converted from the Sharp MZ-700 and should run on a normal Premium 128k also.</span><br />
<span style="font-style: italic;" class="mycode_i">HOH - Head over Heels converted from the ZX Spectrum.</span><br />
<span style="font-style: italic;" class="mycode_i">Space Harrier - From a OH!X Magazine type-in for the Sharp MZ-700</span><br />
<span style="font-style: italic;" class="mycode_i">ST-2 - Converted from the Sharp MZ-700</span><br />
<span style="font-style: italic;" class="mycode_i">StarQuake - Converted from the ZX Spectrum</span><br />
<span style="font-style: italic;" class="mycode_i">Asteroids 2- Written by Brenden also originally for the VZ-300</span><br />
<span style="font-style: italic;" class="mycode_i">Empires: The Living World</span><br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1145" target="_blank" title="">games-1.jpg</a> (Size: 142.6 KB / Downloads: 44)
<!-- end: postbit_attachments_attachment --><br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Lantern Deep</span> is on a disk by itself because of its size. An original dungeon adventure. Beneath the old town lie the halls of the Vaunar, who kept a great Lantern burning at the Heart of the Deep to hold back the Unlight. The Lantern has gone out. You carry the last flame down to rekindle it. Explore five regions and twenty hand-built rooms.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1146" target="_blank" title="">lantern.jpg</a> (Size: 232.82 KB / Downloads: 29)
<!-- end: postbit_attachments_attachment --><br />
<br />
<span style="font-weight: bold;" class="mycode_b">uB-Type </span>is also on its own disk. Its not a Typing Tutor but a horizontally scrolling shoot-'em-up game. Was originally for the VZ-300.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1147" target="_blank" title="">ub-type.jpg</a> (Size: 82.22 KB / Downloads: 30)
<!-- end: postbit_attachments_attachment --><br />
<br />
So in the MbeeTech Repository in the Microbee/Software/Games folder we placed the following disks<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">brendens_games_01_ds80.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">brendens_lantern_ds80.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">brendens_ub-type_ds80.dsk</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Microbee Solar System]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1128.html</link>
			<pubDate>Fri, 06 Nov 2026 18:44:15 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=295">zbfairlane</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1128.html</guid>
			<description><![CDATA[Hi Microbee people,<br />
<br />
I think it was Graham72 who shared a galaxy program earlier.<br />
<br />
You inspired me to start my own project and I have working on this for months now. I think its ready to share. So I am now presenting my Solar System Demo. <br />
<br />
I have intended for this to appear like it was written in the 1980's. I did have help from a couple of AI to get this working.<br />
<br />
Here it is.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/txt.png" title="Text Document" border="0" alt=".txt" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1139" target="_blank" title="">solar.txt</a> (Size: 18.48 KB / Downloads: 11)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Hi Microbee people,<br />
<br />
I think it was Graham72 who shared a galaxy program earlier.<br />
<br />
You inspired me to start my own project and I have working on this for months now. I think its ready to share. So I am now presenting my Solar System Demo. <br />
<br />
I have intended for this to appear like it was written in the 1980's. I did have help from a couple of AI to get this working.<br />
<br />
Here it is.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/txt.png" title="Text Document" border="0" alt=".txt" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1139" target="_blank" title="">solar.txt</a> (Size: 18.48 KB / Downloads: 11)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[WA Microbee Meetup]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1127.html</link>
			<pubDate>Wed, 04 Nov 2026 00:09:41 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=484">shane.crozier</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1127.html</guid>
			<description><![CDATA[Hi Folks - for those of us in WA we're co-ordinating a meetup of Microbee enthusiasts at Bolt Coffee in Midland on the Sunday 22nd November at 11am.]]></description>
			<content:encoded><![CDATA[Hi Folks - for those of us in WA we're co-ordinating a meetup of Microbee enthusiasts at Bolt Coffee in Midland on the Sunday 22nd November at 11am.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[New user]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1126.html</link>
			<pubDate>Tue, 03 Nov 2026 21:26:16 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=557">Vigaramy</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1126.html</guid>
			<description><![CDATA[Hi all. I am Oliver Bennett . I have 5 Microbees in various states of unworking. One of these days....]]></description>
			<content:encoded><![CDATA[Hi all. I am Oliver Bennett . I have 5 Microbees in various states of unworking. One of these days....]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Banks]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1125.html</link>
			<pubDate>Tue, 03 Nov 2026 11:18:46 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=130">Graham72</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1125.html</guid>
			<description><![CDATA[Hi all,<br />
On the Premium Plus (1024K), I'd like to confirm how port 50h selects the 32 lower-memory banks of 32K, with ROMs off (bit 2 = 1).<br />
<br />
Bits 0–1 are clearly bank bits 0–1 (with bit 1 inverted when ROMs are off). For the other three bank bits I've found two different readings:<br />
<br />
Bank bit<br />
<br />
2 port 50h bit 5 port 50h bit 6<br />
3 port 50h bit 6 port 50h bit 7<br />
4 port 50h bit 7 port 50h bit 5<br />
<br />
Thanks g]]></description>
			<content:encoded><![CDATA[Hi all,<br />
On the Premium Plus (1024K), I'd like to confirm how port 50h selects the 32 lower-memory banks of 32K, with ROMs off (bit 2 = 1).<br />
<br />
Bits 0–1 are clearly bank bits 0–1 (with bit 1 inverted when ROMs are off). For the other three bank bits I've found two different readings:<br />
<br />
Bank bit<br />
<br />
2 port 50h bit 5 port 50h bit 6<br />
3 port 50h bit 6 port 50h bit 7<br />
4 port 50h bit 7 port 50h bit 5<br />
<br />
Thanks g]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Microbee's Honeysoft Disk collection]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1124.html</link>
			<pubDate>Sun, 01 Nov 2026 13:19:06 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=2">ChickenMan</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1124.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Honeysof</span>t was the publishing division of Microbee and they not only produced all the manuals but also some floppy disks in both 5.25" and 3.5" format. These were incompatible with CP/M and were copy protected but ubeedisk can copy and write these disks. There appears to have been 4 different types of the disks produced over time.<br />
<br />
T1 = Monochrome text &amp; Black background<br />
T2 = Colour text &amp; Black background<br />
T3 = Colour text &amp; coloured background<br />
T4 = Multicoloured text &amp; Black background<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1131" target="_blank" title="">types.jpg</a> (Size: 225.43 KB / Downloads: 39)
<!-- end: postbit_attachments_attachment --><br />
<br />
I suspect the T2 and T3 are same type. They all work on a 56k, CIAB or 128k. Only the latest T4 will work on the 256tc. The images themselves can be written to either a 5.25" or 3.5" disk using ubeedisk as all are 40track single sided images.  There is one that is 80tr, <span style="font-weight: bold;" class="mycode_b">learning_can_be_fun_words&amp;numbers</span> and only found on a 3.5" disk and T4.<br />
<br />
The latest version of each, mostly T4 are already available in the repository in the Games or Education folder but thought it wise to present all the different types found over the last decade or so and not lost. I'm sure the collection is far from complete so if anyone has any other versions/types not included here, please let us know.<br />
<br />
So in the MbeeTech Repository in the new Microbee/Software/System_Disks/Honeysoft folder we placed these 73 disk images<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_256tc_demo_disk_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_adventures_vol_1_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_adventures_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_adventures_vol_2_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_adventures_vol_2_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_adventures_vol_2_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_adventures_vol_3_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_adventures_vol_3_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_1_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_1_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_2_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_2_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_2_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_3_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_3_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_4_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_bee_casino_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_bee_casino_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_bee_casino_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_bee_scientist_vol_1_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_bee_scientist_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_christmas_carols_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_colour_sampler_vol_1_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_colour_sampler_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_demonstration_disk_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_demonstration_disk_t2.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_family_favourites_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_family_favourites_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_family_games_vol_1_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_family_games_vol_1_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_family_games_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_golf_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_golf_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_graphic_adventures_vol_1_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_graphic_adventures_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_joystick_games_vol_1_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_joystick_games_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_kids_pack_vol_1_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_kids_pack_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_kids_pack_vol_2_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_lcbf_words_and_numbers_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_learning_can_be_fun_more_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_learning_can_be_fun_more_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_learning_can_be_fun_more_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_learning_can_be_fun_numbers_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_learning_can_be_fun_numbers_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_learning_can_be_fun_words_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_learning_can_be_fun_words_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_microbee_air_track_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_microbee_air_track_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_microbee_cricket_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_microbee_cricket_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_our_world_t2.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_our_world_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_penny_arcade_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_penny_arcade_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_science_tutorial_vol_1_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_science_tutorial_vol_1_t2.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_science_tutorial_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_science_tutorial_vol_2_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_science_tutorial_vol_2_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_social_studies_oracle_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_social_studies_oracle_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_social_studies_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_social_studies_t2.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_social_studies_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_strategic_games_vol_1_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_strategic_games_vol_1_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_strategic_games_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_technical_drawing_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_technical_drawing_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_visual_programming_t3.dsk<br />
</span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Honeysof</span>t was the publishing division of Microbee and they not only produced all the manuals but also some floppy disks in both 5.25" and 3.5" format. These were incompatible with CP/M and were copy protected but ubeedisk can copy and write these disks. There appears to have been 4 different types of the disks produced over time.<br />
<br />
T1 = Monochrome text &amp; Black background<br />
T2 = Colour text &amp; Black background<br />
T3 = Colour text &amp; coloured background<br />
T4 = Multicoloured text &amp; Black background<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1131" target="_blank" title="">types.jpg</a> (Size: 225.43 KB / Downloads: 39)
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<br />
I suspect the T2 and T3 are same type. They all work on a 56k, CIAB or 128k. Only the latest T4 will work on the 256tc. The images themselves can be written to either a 5.25" or 3.5" disk using ubeedisk as all are 40track single sided images.  There is one that is 80tr, <span style="font-weight: bold;" class="mycode_b">learning_can_be_fun_words&amp;numbers</span> and only found on a 3.5" disk and T4.<br />
<br />
The latest version of each, mostly T4 are already available in the repository in the Games or Education folder but thought it wise to present all the different types found over the last decade or so and not lost. I'm sure the collection is far from complete so if anyone has any other versions/types not included here, please let us know.<br />
<br />
So in the MbeeTech Repository in the new Microbee/Software/System_Disks/Honeysoft folder we placed these 73 disk images<br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_256tc_demo_disk_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_adventures_vol_1_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_adventures_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_adventures_vol_2_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_adventures_vol_2_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_adventures_vol_2_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_adventures_vol_3_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_adventures_vol_3_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_1_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_1_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_2_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_2_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_2_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_3_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_3_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_arcade_games_vol_4_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_bee_casino_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_bee_casino_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_bee_casino_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_bee_scientist_vol_1_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_bee_scientist_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_christmas_carols_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_colour_sampler_vol_1_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_colour_sampler_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_demonstration_disk_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_demonstration_disk_t2.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_family_favourites_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_family_favourites_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_family_games_vol_1_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_family_games_vol_1_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_family_games_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_golf_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_golf_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_graphic_adventures_vol_1_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_graphic_adventures_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_joystick_games_vol_1_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_joystick_games_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_kids_pack_vol_1_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_kids_pack_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_kids_pack_vol_2_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_lcbf_words_and_numbers_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_learning_can_be_fun_more_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_learning_can_be_fun_more_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_learning_can_be_fun_more_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_learning_can_be_fun_numbers_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_learning_can_be_fun_numbers_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_learning_can_be_fun_words_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_learning_can_be_fun_words_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_microbee_air_track_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_microbee_air_track_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_microbee_cricket_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_microbee_cricket_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_our_world_t2.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_our_world_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_penny_arcade_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_penny_arcade_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_science_tutorial_vol_1_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_science_tutorial_vol_1_t2.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_science_tutorial_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_science_tutorial_vol_2_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_science_tutorial_vol_2_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_social_studies_oracle_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_social_studies_oracle_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_social_studies_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_social_studies_t2.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_social_studies_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_strategic_games_vol_1_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_strategic_games_vol_1_t3.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_strategic_games_vol_1_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_technical_drawing_t1.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_technical_drawing_t4.dsk</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">honeysoft_visual_programming_t3.dsk<br />
</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Black waves, soft hair and infrared triangles]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1123.html</link>
			<pubDate>Fri, 30 Oct 2026 18:51:32 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=130">Graham72</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1123.html</guid>
			<description><![CDATA[Memories are made of this. Research by theoretical physicists Sabrina Pasterski and Andrew Strominger examines how gravitational waves leave permanent imprints on spacetime.<br />
<br />
When cataclysmic cosmic events occur, such as colliding black holes or exploding stars, they radiate gravitational waves that carry away energy and angular momentum. These waves don’t just pass by: they leave space permanently changed. A ring of free-floating masses stays stretched after the wave has gone (the displacement memory effect). Pasterski, Strominger and Alexander Zhiboedov discovered a second effect, spin memory: a passing wave causes a permanent relative time delay for light travelling in opposite directions around a loop.<br />
<br />
These memory effects form one corner of the “infrared triangle”, which shows that three separate ideas are the same physics seen three ways: the memory effects, hidden symmetries of spacetime far from any source (supertranslations and superrotations), and “soft theorems” describing very low-energy gravitons and photons. Strominger, Stephen Hawking and Malcolm Perry used these ideas to propose that black holes carry “soft hair”: information recorded on the event horizon when zero-energy particles fall in. They suggested it as a possible route toward resolving the famous black hole information paradox, though whether it can do so is still debated.<br />
<br />
The attached program for cp/m microbees shows the first part: the displacement memory produced by supertranslations, and the spin memory produced by superrotations. It doesn’t show soft hair. Soft hair isn’t light or motion that could be drawn, even exaggerated, but a change in the black hole horizon’s properties, so there’s nothing to animate. The display is hugely exaggerated: a real displacement memory is far smaller than an atom over the size of the Earth, and a real spin memory delay is far too small to measure with today’s detectors.<br /><!-- start: postbit_attachments_attachment -->
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<img src="https://microbeetechnology.com.au/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1124" target="_blank" title="">GWMEMORY.zip</a> (Size: 3.19 KB / Downloads: 16)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Memories are made of this. Research by theoretical physicists Sabrina Pasterski and Andrew Strominger examines how gravitational waves leave permanent imprints on spacetime.<br />
<br />
When cataclysmic cosmic events occur, such as colliding black holes or exploding stars, they radiate gravitational waves that carry away energy and angular momentum. These waves don’t just pass by: they leave space permanently changed. A ring of free-floating masses stays stretched after the wave has gone (the displacement memory effect). Pasterski, Strominger and Alexander Zhiboedov discovered a second effect, spin memory: a passing wave causes a permanent relative time delay for light travelling in opposite directions around a loop.<br />
<br />
These memory effects form one corner of the “infrared triangle”, which shows that three separate ideas are the same physics seen three ways: the memory effects, hidden symmetries of spacetime far from any source (supertranslations and superrotations), and “soft theorems” describing very low-energy gravitons and photons. Strominger, Stephen Hawking and Malcolm Perry used these ideas to propose that black holes carry “soft hair”: information recorded on the event horizon when zero-energy particles fall in. They suggested it as a possible route toward resolving the famous black hole information paradox, though whether it can do so is still debated.<br />
<br />
The attached program for cp/m microbees shows the first part: the displacement memory produced by supertranslations, and the spin memory produced by superrotations. It doesn’t show soft hair. Soft hair isn’t light or motion that could be drawn, even exaggerated, but a change in the black hole horizon’s properties, so there’s nothing to animate. The display is hugely exaggerated: a real displacement memory is far smaller than an atom over the size of the Earth, and a real spin memory delay is far too small to measure with today’s detectors.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1124" target="_blank" title="">GWMEMORY.zip</a> (Size: 3.19 KB / Downloads: 16)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[Contiki OS / ZS DOS / MICROBEE MULTI-BOOT]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1122.html</link>
			<pubDate>Thu, 29 Oct 2026 20:07:06 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=130">Graham72</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1122.html</guid>
			<description><![CDATA[I asked Claude what OS it would like to build for Microbee. At first it looked at SymbOS but stated memory issues.<br />
<br />
Then it told me about the NEC 6001 microcomputer from Japan  <br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1122" target="_blank" title="">nec6001.jpg</a> (Size: 7.56 KB / Downloads: 35)
<!-- end: postbit_attachments_attachment --><br />
and the Contiki OS port which features a process list, command shell, calculator, text editor, and a RAM filesystem as well as internet connectivity, telnet, email etc.<br />
<br />
I said build away and it did. So now I have working internet @ 9600. An email client is a definite possibility if I lose the calculator and text editor.<br />
<br />
As Someone has oft mentioned, the Microbee is a true chameleon.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1123" target="_blank" title="">261029195113.png</a> (Size: 46.76 KB / Downloads: 36)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I asked Claude what OS it would like to build for Microbee. At first it looked at SymbOS but stated memory issues.<br />
<br />
Then it told me about the NEC 6001 microcomputer from Japan  <br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1122" target="_blank" title="">nec6001.jpg</a> (Size: 7.56 KB / Downloads: 35)
<!-- end: postbit_attachments_attachment --><br />
and the Contiki OS port which features a process list, command shell, calculator, text editor, and a RAM filesystem as well as internet connectivity, telnet, email etc.<br />
<br />
I said build away and it did. So now I have working internet @ 9600. An email client is a definite possibility if I lose the calculator and text editor.<br />
<br />
As Someone has oft mentioned, the Microbee is a true chameleon.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1123" target="_blank" title="">261029195113.png</a> (Size: 46.76 KB / Downloads: 36)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[Collapse OS]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1121.html</link>
			<pubDate>Thu, 29 Oct 2026 11:33:34 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=130">Graham72</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1121.html</guid>
			<description><![CDATA[After my FUZIX experiment, I decided to go to the other end of the OS spectrum.<br />
<br />
Collapse OS is a minimalist, open-source operating system engineered by Virgil Dupras to survive a global societal or industrial collapse. Built on the Forth programming language, it runs entirely on salvaged, low-power 8-bit processors like the ubiquitous Z80. Users can deploy Collapse OS to program scavenged microcontrollers, automate basic machinery, and manage local text files or radio communications without modern infrastructure.<br />
<br />
So attached a tiny OS. Boot using Vibedrone Queen builds. A ubee512 version is in the works allowing disk saves and an Editor. <br />
<br />
A curiosity that may prove useful. <img src="https://microbeetechnology.com.au/forum/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /><br />
<br />
This Microbee build has about 225 words. In Forth, every routine is a “word”, and you can define your own with :<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1121" target="_blank" title="">261029113218.png</a> (Size: 31.42 KB / Downloads: 27)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1120" target="_blank" title="">COLLAPSE.zip</a> (Size: 50.48 KB / Downloads: 19)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[After my FUZIX experiment, I decided to go to the other end of the OS spectrum.<br />
<br />
Collapse OS is a minimalist, open-source operating system engineered by Virgil Dupras to survive a global societal or industrial collapse. Built on the Forth programming language, it runs entirely on salvaged, low-power 8-bit processors like the ubiquitous Z80. Users can deploy Collapse OS to program scavenged microcontrollers, automate basic machinery, and manage local text files or radio communications without modern infrastructure.<br />
<br />
So attached a tiny OS. Boot using Vibedrone Queen builds. A ubee512 version is in the works allowing disk saves and an Editor. <br />
<br />
A curiosity that may prove useful. <img src="https://microbeetechnology.com.au/forum/images/smilies/sad.png" alt="Sad" title="Sad" class="smilie smilie_8" /><br />
<br />
This Microbee build has about 225 words. In Forth, every routine is a “word”, and you can define your own with :<br />
<br />
<!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1121" target="_blank" title="">261029113218.png</a> (Size: 31.42 KB / Downloads: 27)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1120" target="_blank" title="">COLLAPSE.zip</a> (Size: 50.48 KB / Downloads: 19)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[Marrying Coreboards and Baseboards]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1120.html</link>
			<pubDate>Tue, 27 Oct 2026 23:30:01 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=484">shane.crozier</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1120.html</guid>
			<description><![CDATA[Are there any combinations of base / core boards that don't work together - <br />
<br />
If I dropped a 128k coreboard onto a 32k communicator's baseboard would I expect it to still work?    <br />
<br />
In the 80's we dropped our bee's off at the store to get upgraded and it all happened behind the scenes - was it just that simple?]]></description>
			<content:encoded><![CDATA[Are there any combinations of base / core boards that don't work together - <br />
<br />
If I dropped a 128k coreboard onto a 32k communicator's baseboard would I expect it to still work?    <br />
<br />
In the 80's we dropped our bee's off at the store to get upgraded and it all happened behind the scenes - was it just that simple?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Fuzix for Microbee on UBEE512]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1119.html</link>
			<pubDate>Sat, 24 Oct 2026 23:46:42 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=130">Graham72</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1119.html</guid>
			<description><![CDATA[Knowing that emulation is all good and proper for those of us who have no access to bare metal, I took some sneaky shortcuts with VibeDroneQueen to get FUSIX booting.<br />
<br />
BUT a real machine needs to be able to boot the image via hardware. So towards that end I have got the OS booting on UBEE512. The ubee512 screenshots are all simultaneous, using CTRL 1 thru CTRL 4 to show each TTY in operation.<br />
<br />
I am not sure if the HD18 ROM can be used in real 512K machines, but if another ROM is needed then I can adapt the boot code to suit.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1106" target="_blank" title="">FUZIX6.png</a> (Size: 77.04 KB / Downloads: 37)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1107" target="_blank" title="">FUZIX5.png</a> (Size: 117.06 KB / Downloads: 36)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1108" target="_blank" title="">FUZIX4.png</a> (Size: 11.42 KB / Downloads: 37)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1109" target="_blank" title="">FUZIX3.png</a> (Size: 16.65 KB / Downloads: 39)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1110" target="_blank" title="">FUZIXHIVE.png</a> (Size: 16.16 KB / Downloads: 37)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1111" target="_blank" title="">FUZIXTETRIS.png</a> (Size: 10.94 KB / Downloads: 38)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Knowing that emulation is all good and proper for those of us who have no access to bare metal, I took some sneaky shortcuts with VibeDroneQueen to get FUSIX booting.<br />
<br />
BUT a real machine needs to be able to boot the image via hardware. So towards that end I have got the OS booting on UBEE512. The ubee512 screenshots are all simultaneous, using CTRL 1 thru CTRL 4 to show each TTY in operation.<br />
<br />
I am not sure if the HD18 ROM can be used in real 512K machines, but if another ROM is needed then I can adapt the boot code to suit.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1106" target="_blank" title="">FUZIX6.png</a> (Size: 77.04 KB / Downloads: 37)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1107" target="_blank" title="">FUZIX5.png</a> (Size: 117.06 KB / Downloads: 36)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1108" target="_blank" title="">FUZIX4.png</a> (Size: 11.42 KB / Downloads: 37)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1109" target="_blank" title="">FUZIX3.png</a> (Size: 16.65 KB / Downloads: 39)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1110" target="_blank" title="">FUZIXHIVE.png</a> (Size: 16.16 KB / Downloads: 37)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1111" target="_blank" title="">FUZIXTETRIS.png</a> (Size: 10.94 KB / Downloads: 38)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[Adventures of Robbo]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1118.html</link>
			<pubDate>Sat, 24 Oct 2026 20:56:11 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=386">brizza</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1118.html</guid>
			<description><![CDATA[Here's a port of an old PC DOS game called Adventures of Robbo. It's pretty close to the original with all 60 levels. Configured to use Premium arrow keys with a Joystick option. Tested on a Freemium, Vibedrone and UBEE512 and works great.<br />
<br />
i've added robbo06 which addresses the B: drive loading problem. Thanks Ubee.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1105" target="_blank" title="">ROBBO03_GAME.zip</a> (Size: 40.03 KB / Downloads: 27)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1119" target="_blank" title="">ROBBO06_GAME.zip</a> (Size: 32.58 KB / Downloads: 18)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Here's a port of an old PC DOS game called Adventures of Robbo. It's pretty close to the original with all 60 levels. Configured to use Premium arrow keys with a Joystick option. Tested on a Freemium, Vibedrone and UBEE512 and works great.<br />
<br />
i've added robbo06 which addresses the B: drive loading problem. Thanks Ubee.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1105" target="_blank" title="">ROBBO03_GAME.zip</a> (Size: 40.03 KB / Downloads: 27)
<!-- end: postbit_attachments_attachment --><br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1119" target="_blank" title="">ROBBO06_GAME.zip</a> (Size: 32.58 KB / Downloads: 18)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Happy 7th Birthday to the Forum & Repository]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1117.html</link>
			<pubDate>Sat, 24 Oct 2026 12:10:20 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=2">ChickenMan</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1117.html</guid>
			<description><![CDATA[We have survived yet another busy year, so happy 7th birthday to the forum and file repository.  A BIG thanks to all those that have contributed to the forum and to the repository throughout the year, without your help none of this will survive. Your continued support is much appreciated.<br />
<br />
In the past 12 months we have been busy and there has been many additions to the repository as well as a few of files updated and replaced with better quality scans, complete docs that had missing pages or software to later versions or to working versions.<br />
<br />
AppliedTech-Pre-bee had 2 additional files<br />
Documentation had .......180 additional files plus <br />
Software had ................119 additional files plus 1 updated<br />
Public had .................... 8 additional files<br />
Vintage had ..................147 additional files plus 9 updated<br />
<br />
So that's a total of 456 additional files added to the repository and 10 files updated in the last 12 months. These numbers are higher than last years (about a 2.5 times) however new material is getting much harder to find. This now makes a file total of the Repository to be just about 13,500 files all up, wow!<br />
A big thanks to everyone that has contributed, bee it small or large, to help with both the forum and repository grow for the help to all our members and for the future. Lets see if this can be repeated in the next 12 months, though it is getting harder to find new material.<br />
<br />
While the forum is mostly Microbee orientated, we do support all Australian Made and Produced Vintage computers plus 2 other imports that were well supported here in Australia, being the Exidy Sorcerer and Dick Smiths System 80. We are continually looking for new material to archive for the future, so if anyone can help with anything Microbee or any other Australian Vintage computer, bee it small or large, that would be greatly appreciated. We can image disks, scan docs, convert images to pdfs, dump tapes, read ROMS, etc for you if you cannot, just ask.<br />
<br />
Happy 7th Birthday and thanks to everyone for their continued support.<br />
<br />
Alan <br />
<br />
<span style="font-size: 1pt;" class="mycode_size"><span style="font-family: Roboto;" class="mycode_font">Alan</span></span>]]></description>
			<content:encoded><![CDATA[We have survived yet another busy year, so happy 7th birthday to the forum and file repository.  A BIG thanks to all those that have contributed to the forum and to the repository throughout the year, without your help none of this will survive. Your continued support is much appreciated.<br />
<br />
In the past 12 months we have been busy and there has been many additions to the repository as well as a few of files updated and replaced with better quality scans, complete docs that had missing pages or software to later versions or to working versions.<br />
<br />
AppliedTech-Pre-bee had 2 additional files<br />
Documentation had .......180 additional files plus <br />
Software had ................119 additional files plus 1 updated<br />
Public had .................... 8 additional files<br />
Vintage had ..................147 additional files plus 9 updated<br />
<br />
So that's a total of 456 additional files added to the repository and 10 files updated in the last 12 months. These numbers are higher than last years (about a 2.5 times) however new material is getting much harder to find. This now makes a file total of the Repository to be just about 13,500 files all up, wow!<br />
A big thanks to everyone that has contributed, bee it small or large, to help with both the forum and repository grow for the help to all our members and for the future. Lets see if this can be repeated in the next 12 months, though it is getting harder to find new material.<br />
<br />
While the forum is mostly Microbee orientated, we do support all Australian Made and Produced Vintage computers plus 2 other imports that were well supported here in Australia, being the Exidy Sorcerer and Dick Smiths System 80. We are continually looking for new material to archive for the future, so if anyone can help with anything Microbee or any other Australian Vintage computer, bee it small or large, that would be greatly appreciated. We can image disks, scan docs, convert images to pdfs, dump tapes, read ROMS, etc for you if you cannot, just ask.<br />
<br />
Happy 7th Birthday and thanks to everyone for their continued support.<br />
<br />
Alan <br />
<br />
<span style="font-size: 1pt;" class="mycode_size"><span style="font-family: Roboto;" class="mycode_font">Alan</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[DSE Cassette Tape Labels and others for the System-80]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1116.html</link>
			<pubDate>Sat, 24 Oct 2026 11:23:32 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=2">ChickenMan</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1116.html</guid>
			<description><![CDATA[Thanks to <span style="font-style: italic;" class="mycode_i">GeorgeK</span> for providing scans of these System-80 tape labels. Unfortunately the tapes have been lost over time.<br />
<br />
<br />
The Instructions sheets for both <span style="font-weight: bold;" class="mycode_b">Depth Trap</span> and <span style="font-weight: bold;" class="mycode_b">Scurve Invaders</span> were also supplied and are included in the zip for both.  <span style="font-weight: bold;" class="mycode_b">Scurve Invaders</span> is now complete and replaces the current version in the repository. The <span style="font-weight: bold;" class="mycode_b">Space Invaders</span> label is slightly different to the one currently in the Repository so is added as Type 2.<br />
<br />
So in the MbeeTech Repository in the Vintage/System-80/Documentation/Pictures/Tapes folder we placed<br />
<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">dse_death_trap.jpg </span>&lt;--------- both in the one zip file</span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">death_trap_instructions.pdf </span>/</span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">dse_scurve_invaders.jpg </span>&lt;--------- both in the one zip file</span><br />
<span style="font-style: italic;" class="mycode_i">s<span style="font-weight: bold;" class="mycode_b">curve_invaders_instructions.pdf</span> /</span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">dse_space_invaders_t2.jpg</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">softpak_micro-80.jpg</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">debug_micro-80.jpg</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">ghost_hunter.jpg</span><br />
</span>]]></description>
			<content:encoded><![CDATA[Thanks to <span style="font-style: italic;" class="mycode_i">GeorgeK</span> for providing scans of these System-80 tape labels. Unfortunately the tapes have been lost over time.<br />
<br />
<br />
The Instructions sheets for both <span style="font-weight: bold;" class="mycode_b">Depth Trap</span> and <span style="font-weight: bold;" class="mycode_b">Scurve Invaders</span> were also supplied and are included in the zip for both.  <span style="font-weight: bold;" class="mycode_b">Scurve Invaders</span> is now complete and replaces the current version in the repository. The <span style="font-weight: bold;" class="mycode_b">Space Invaders</span> label is slightly different to the one currently in the Repository so is added as Type 2.<br />
<br />
So in the MbeeTech Repository in the Vintage/System-80/Documentation/Pictures/Tapes folder we placed<br />
<br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">dse_death_trap.jpg </span>&lt;--------- both in the one zip file</span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">death_trap_instructions.pdf </span>/</span><br />
<span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">dse_scurve_invaders.jpg </span>&lt;--------- both in the one zip file</span><br />
<span style="font-style: italic;" class="mycode_i">s<span style="font-weight: bold;" class="mycode_b">curve_invaders_instructions.pdf</span> /</span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">dse_space_invaders_t2.jpg</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">softpak_micro-80.jpg</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">debug_micro-80.jpg</span></span><br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-style: italic;" class="mycode_i">ghost_hunter.jpg</span><br />
</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Galaga24]]></title>
			<link>https://microbeetechnology.com.au/forum/thread-1115.html</link>
			<pubDate>Thu, 22 Oct 2026 20:20:25 +1100</pubDate>
			<dc:creator><![CDATA[<a href="https://microbeetechnology.com.au/forum/member.php?action=profile&uid=386">brizza</a>]]></dc:creator>
			<guid isPermaLink="false">https://microbeetechnology.com.au/forum/thread-1115.html</guid>
			<description><![CDATA[Here's a fun adaptation of Galaga. Tested on the Freemium, Vibedrone and Ubee512. It uses Premium arrow keys and optional Joystick.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1103" target="_blank" title="">GALAGA24.zip</a> (Size: 12.29 KB / Downloads: 29)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Here's a fun adaptation of Galaga. Tested on the Freemium, Vibedrone and Ubee512. It uses Premium arrow keys and optional Joystick.<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://microbeetechnology.com.au/forum/images/attachtypes/zip.png" title="ZIP File" border="0" alt=".zip" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1103" target="_blank" title="">GALAGA24.zip</a> (Size: 12.29 KB / Downloads: 29)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
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