10-08-2022, 12:12 PM
Any hints on how to make sprites?
So far, I've taken a copy of existing tiles and drawn my sprite on top if it. For the moment, I invert the entire tile to make a pointer since this was simplest and the game didn't really need distinct sprites.
To move the sprite around on a pixel level, I'd need to copy the existing tile data to new tiles, and shift the pixels around on those tiles.
For single direction sprites (vertical and horizontal, like Pacman), I'd need three tiles for a 16x16 sprite, assuming the sprites always align to an 8 pixels position. For omni directional sprites I'd need 6 tiles for a 16x16 sprite.
So far, I've taken a copy of existing tiles and drawn my sprite on top if it. For the moment, I invert the entire tile to make a pointer since this was simplest and the game didn't really need distinct sprites.
To move the sprite around on a pixel level, I'd need to copy the existing tile data to new tiles, and shift the pixels around on those tiles.
For single direction sprites (vertical and horizontal, like Pacman), I'd need three tiles for a 16x16 sprite, assuming the sprites always align to an 8 pixels position. For omni directional sprites I'd need 6 tiles for a 16x16 sprite.
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